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I changed jobs 6 weeks ago for better pay and less hours unfortunately, I dont have the opportunity to take time off yet. Wonder if the big bikini man will make an appearance?
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i get the r28 a few days, so ill try.
My worries are because in fenix dcbs arent compatible between versions. I must been thinking about this: so much bennu versions cant support so many incompatible versions.
I cant wait to try bennu in GP2X.
What could port first? FenixLand? Drumpi TiledEngine v3? "it"? :baboso:
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The port right now can use the DCBs compiled in most systems except for Wii.
Appart for that, youll have to implement some on-screen controls in BennuGD code.
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I let the DC community know and they want is the Streets of Rage remake lololol.
I could not get any of the controls working in the sprite test cd.
What are the controls you have set for making a game in bennu and putting it on dc?
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No, sorry, i got both versions of gp2x-bennu, but none of win-bennu ![]()
But if there is a bgdc for GP2x, forget about it. Just need r30 to compile in PC better than compile in gp2x, because conect the cradle with his power suply and usb keyboard is a little tedious
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Dave Y I think everyone would love to have it as easy as you described when it comes to pump maintenance and set up. I was just wondering what are you calculating your cfms per tap at? 1 per hundred 2 per hundred or more?
Thanks
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Ive made some testing.
There are some joystick problems - it is 100 Haiku bug.
There is no scaling when going full screen. This probably could be fixed on bennu side.
No other issues yet.
Ill try to make popular bennu games running on Haiku, that would be nice addition to haikuware :
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Problem with dladdr have been corrected in Haiku r38373, so it is possible now to build unmodified Bennu sources for Haiku.
Give me some time and I provide a build script ;